chore: scrap and restart project
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@@ -1,6 +0,0 @@
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use oxydice_lib::*;
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fn main() {
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let mut dice = dice::Dice::grab(3, 6);
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dice.roll();
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}
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@@ -1 +0,0 @@
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@@ -1,20 +0,0 @@
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use crate::*;
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impl Dice {
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pub fn grab(dice: u16, sides: u16) -> Self {
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let mut handful = Vec::<Die>::new();
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for _ in 1..=dice {
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handful.push(Die::new(sides));
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}
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Self {
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handful,
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..Self::default()
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}
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}
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pub fn and_grab(mut self, dice: u16, sides: u16) -> Self {
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for _ in 1..=dice {
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self.handful.push(Die::new(sides));
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}
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self
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}
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}
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@@ -1,10 +0,0 @@
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use crate::*;
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impl Dice {
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pub fn roll(&mut self) {
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self.result.die_results.clear();
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for die in &self.handful {
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self.result.die_results.push(die.roll());
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}
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}
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}
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@@ -1,7 +0,0 @@
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use crate::*;
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impl Die {
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pub fn new(sides: u16) -> Die {
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Self { sides }
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}
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}
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@@ -1,8 +0,0 @@
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use crate::*;
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impl Die {
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pub fn roll(&self) -> u16 {
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let mut rng = rand::rng();
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rng.random_range(0..self.sides)
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}
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}
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@@ -1,4 +0,0 @@
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pub mod dice_grab;
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pub mod dice_roll;
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pub mod die_new;
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pub mod die_roll;
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@@ -1,18 +1,8 @@
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use std::*;
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use rand::*;
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mod fun;
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mod imp;
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mod mcr;
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mod str;
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mod trt;
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mod tst;
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pub(crate) use crate::str::dice::O as Dice;
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pub(crate) use crate::str::die::O as Die;
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pub(crate) use crate::str::roll_result::O as RollResult;
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pub mod dice {
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pub use crate::str::dice::O as Dice;
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}
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@@ -1 +0,0 @@
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@@ -1,7 +0,0 @@
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use crate::*;
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#[derive(Debug, Default, PartialEq, Clone)]
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pub struct O {
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pub(crate) handful: Vec<Die>,
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pub(crate) result: RollResult,
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}
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@@ -1,6 +0,0 @@
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use crate::*;
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#[derive(Debug, Default, PartialEq, Clone)]
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pub struct O {
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pub(crate) sides: u16,
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}
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@@ -1,3 +0,0 @@
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pub mod dice;
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pub mod die;
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pub mod roll_result;
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@@ -1,6 +0,0 @@
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use crate::*;
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#[derive(Debug, Default, PartialEq, Clone)]
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pub struct O {
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pub(crate) die_results: Vec<u16>,
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}
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@@ -1 +0,0 @@
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@@ -1,23 +0,0 @@
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#[cfg(test)]
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mod tests {
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use crate::*;
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#[test]
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fn dice_grab_should_create_a_new_handful_of_dice() {
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let dice_handful = Dice::grab(3, 6);
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assert_eq!(dice_handful.handful.len(), 3);
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for die in dice_handful.handful {
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assert_eq!(die.sides, 6);
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}
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}
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#[test]
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fn test_dice_and_grab_should_add_more_dice_to_handful() {
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let initial_dice = Dice::grab(2, 6);
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let initial_count = initial_dice.handful.len();
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let new_dice_handful = initial_dice.and_grab(2, 8);
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assert_eq!(new_dice_handful.handful.len(), initial_count + 2);
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// Check the sides of the newly added dice
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for i in initial_count..new_dice_handful.handful.len() {
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assert_eq!(new_dice_handful.handful[i].sides, 8);
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}
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}
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}
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@@ -1,20 +0,0 @@
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#[cfg(test)]
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mod tests {
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use crate::*;
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#[test]
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pub fn dice_roll_should_yield_always_the_proper_number_of_result() {
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let mut dice = Dice::grab(3, 6);
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for _ in 1..=1000 {
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dice.roll();
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assert_eq!(dice.result.die_results.len(), 3);
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}
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}
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#[test]
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pub fn dice_roll_should_yield_valid_results() {
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let mut dice = Dice::grab(3, 6);
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for _ in 1..=10000 {
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dice.roll();
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assert!(dice.result.die_results[0] < 6);
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}
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}
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}
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@@ -1,2 +0,0 @@
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pub mod dice_grab;
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pub mod dice_roll;
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